How the device is worn and used informs the design
Devices worn on the wrist, attached to clothing or mounted on equipment experience different movement and user contact. Housing rotation, a loose strap or a shifted sensor can affect collected data. We define how users put on, remove, charge and clean the device. Feedback needed during setup and use guides the choice of display, light, sound or vibration.
The first version's purpose must also be clear. Demonstrating data collection is different from validating comparable results across users. Operating duration, logging interval, offline operation and target physical dimensions become requirements. Prototype evaluation can then assess the intended behaviour as well as appearance.
- Position on the body, fixation and movement
- Initial setup, notification and daily usage flow
- Concrete function that the first prototype will prove